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	<title>psychologie &#8211; Ambiances Jdr</title>
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	<link>https://ajdr.tentacules.net</link>
	<description>Du groove dans vos parties de jeux de rôles</description>
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	<title>psychologie &#8211; Ambiances Jdr</title>
	<link>https://ajdr.tentacules.net</link>
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	<item>
		<title>Trente six situations dramatiques</title>
		<link>https://ajdr.tentacules.net/techniques/psychologie/trente-six-situations-dramatiques</link>
				<comments>https://ajdr.tentacules.net/techniques/psychologie/trente-six-situations-dramatiques#comments</comments>
				<pubDate>Thu, 02 Feb 2017 18:05:10 +0000</pubDate>
		<dc:creator><![CDATA[Steve F.]]></dc:creator>
				<category><![CDATA[Psychologie]]></category>
		<category><![CDATA[Trucs de Pros]]></category>
		<category><![CDATA[descriptions]]></category>
		<category><![CDATA[émotions]]></category>
		<category><![CDATA[facteur humain]]></category>
		<category><![CDATA[organiser ses idées]]></category>
		<category><![CDATA[psychologie]]></category>
		<category><![CDATA[savoir faire]]></category>
		<category><![CDATA[scénarii]]></category>
		<category><![CDATA[synopsis]]></category>
		<category><![CDATA[trucs de pros]]></category>

		<guid isPermaLink="false">https://ajdr.tentacules.net/?p=6068</guid>
				<description><![CDATA[36 scènes dramatiques à faire vivre à vos joueurs dans vos parties de jdr]]></description>
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		<slash:comments>4</slash:comments>
							</item>
		<item>
		<title>Le JDR &#8211; Un casse-tête sémantique ? télécommandeurs, interprètes et Gamer(z)</title>
		<link>https://ajdr.tentacules.net/meta/reflexions/le-jdr-un-casse-tete-semantique-telecommandeurs-interpretes-et-gamerz</link>
				<comments>https://ajdr.tentacules.net/meta/reflexions/le-jdr-un-casse-tete-semantique-telecommandeurs-interpretes-et-gamerz#comments</comments>
				<pubDate>Tue, 23 Apr 2013 09:11:46 +0000</pubDate>
		<dc:creator><![CDATA[Steve F.]]></dc:creator>
				<category><![CDATA[Interprétation]]></category>
		<category><![CDATA[Réflexions]]></category>
		<category><![CDATA[émotions]]></category>
		<category><![CDATA[facteur humain]]></category>
		<category><![CDATA[interprétation]]></category>
		<category><![CDATA[jeux vidéo]]></category>
		<category><![CDATA[joueurs interprètes]]></category>
		<category><![CDATA[méta-jeu]]></category>
		<category><![CDATA[psychologie]]></category>
		<category><![CDATA[réflexions]]></category>
		<category><![CDATA[rôle]]></category>
		<category><![CDATA[système]]></category>
		<category><![CDATA[télécommandeurs]]></category>
		<category><![CDATA[théorie]]></category>

		<guid isPermaLink="false">https://ajdr.tentacules.net/?p=4700</guid>
				<description><![CDATA[Plutôt « Paladin Lv17 » ou « Brook Rockwell &#8211; poursuivi et dangereux » ? Rappel de l&#8217;épisode précédent Dans un épisode précédent, je vous ai proposé de nous pencher sur la définition du mot « rôle » et de son sens dans notre loisir. Cela m&#8217;a amené à distinguer entre : le rôle &#8211; archetype fonctionnel (« je joue le rôle &#8230; </p><p><a class="more-link btn" href="https://ajdr.tentacules.net/meta/reflexions/le-jdr-un-casse-tete-semantique-telecommandeurs-interpretes-et-gamerz">Lire la suite</a>]]></description>
						<wfw:commentRss>https://ajdr.tentacules.net/meta/reflexions/le-jdr-un-casse-tete-semantique-telecommandeurs-interpretes-et-gamerz/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
							</item>
		<item>
		<title>Interpréter un Allemand Pulp</title>
		<link>https://ajdr.tentacules.net/techniques/interpretation/interpreter-un-allemand-pulp</link>
				<comments>https://ajdr.tentacules.net/techniques/interpretation/interpreter-un-allemand-pulp#comments</comments>
				<pubDate>Sat, 11 Dec 2010 16:56:51 +0000</pubDate>
		<dc:creator><![CDATA[Steve et Kal]]></dc:creator>
				<category><![CDATA[Interprétation]]></category>
		<category><![CDATA[interprétation]]></category>
		<category><![CDATA[psychologie]]></category>
		<category><![CDATA[pulp]]></category>
		<category><![CDATA[répliques]]></category>

		<guid isPermaLink="false">https://ajdr.tentacules.net/?p=1692</guid>
				<description><![CDATA[Interpréter un allemand Pulp. Un article qui regorge de conseils en tout genre pour interpréter des Allemand Pulp dans vos scénarii de JDR. Cet article inaugure une petite série de sujets destinés aussi bien aux MJ qu'aux joueurs. Il y est question d'interprétation des personnages au service de l'ambiance.]]></description>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Gérer vos joueurs sceptiques : les « Reactionus Primus »</title>
		<link>https://ajdr.tentacules.net/techniques/psychologie/gerer-vos-joueurs-sceptiques-les-reactionus-primus</link>
				<comments>https://ajdr.tentacules.net/techniques/psychologie/gerer-vos-joueurs-sceptiques-les-reactionus-primus#comments</comments>
				<pubDate>Mon, 03 Dec 2001 16:56:49 +0000</pubDate>
		<dc:creator><![CDATA[Steve F.]]></dc:creator>
				<category><![CDATA[Psychologie]]></category>
		<category><![CDATA[psychologie]]></category>
		<category><![CDATA[reactionus primus]]></category>

		<guid isPermaLink="false">https://ajdr.tentacules.net/?p=147</guid>
				<description><![CDATA[Qu&#8217;est-ce qu&#8217;un  » Reactionus Primus  » ? Un «  Reactionus Primus  » est un type de joueur qui, disons, a du mal à se faire à vos nouveaux concepts d&#8217;animation des parties. Ainsi, lorsque vous débarquez, tout enthousiaste avec vos 18 tonnes de matériel d&#8217;éclairage, vos 93 figurants PNJ et votre chien déguisé en rat-our-porc &#8230; </p><p><a class="more-link btn" href="https://ajdr.tentacules.net/techniques/psychologie/gerer-vos-joueurs-sceptiques-les-reactionus-primus">Lire la suite</a>]]></description>
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		<slash:comments>1</slash:comments>
							</item>
		<item>
		<title>L&#8217;importance d&#8217;un climat psychologique favorable</title>
		<link>https://ajdr.tentacules.net/techniques/psychologie/l%e2%80%99importance-d%e2%80%99un-climat-psychologique-favorable</link>
				<comments>https://ajdr.tentacules.net/techniques/psychologie/l%e2%80%99importance-d%e2%80%99un-climat-psychologique-favorable#comments</comments>
				<pubDate>Mon, 03 Dec 2001 16:55:23 +0000</pubDate>
		<dc:creator><![CDATA[Steve F.]]></dc:creator>
				<category><![CDATA[Psychologie]]></category>
		<category><![CDATA[psychologie]]></category>

		<guid isPermaLink="false">https://ajdr.tentacules.net/?p=157</guid>
				<description><![CDATA[Ceux qui se sont déjà intéressés au déroulement d&#8217;une partie de jeu de rôle on peut-être pu constater que certains moments constituent de véritables terrains d&#8217;étude des relations sociales, et a fortiori de divers phénomènes psychologiques (manifestation d&#8217;émotions chez les participants, relations de groupe etc.). Ici, plutôt que de me lancer dans des conférences de &#8230; </p><p><a class="more-link btn" href="https://ajdr.tentacules.net/techniques/psychologie/l%e2%80%99importance-d%e2%80%99un-climat-psychologique-favorable">Lire la suite</a>]]></description>
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		<slash:comments>2</slash:comments>
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